Once clear, you'll find that the main door is locked--instead, grapple on top of the ventilation piped overhead, then use the Batclaw to rip off the ventilation grate just above before grappling inside. It's best to grapple from gargoyle to gargoyle until you have a good vantage point, then carefully watch the enemies below--as soon as one ventures away from the others (such as on the central walkway), glide down to him to and introduce his face to your foot with a glide kick, then promptly follow-up with a ground takedown. Try it out on the nearby control box, at the top of the stairs from the electric fence blocking your exit. Continue through the Old Sewer into the Main Sewer Junction. Get off the floor--fast--by grappling to the platform overhead. Take the northwest passage to Arkham North, which has been overrun by the escaped lunatics. Climb up a couple more ledges, hop over a short wall, then crouch below a couple more to a wall you can shimmy along. Inside you'll have to take on a small gang of enemies before exiting out the other side into Arkham East proper. Five new inmates have appeared in the area and they're all heavily equipped, so it won't be easy to succeed. Climb up, then bust into the nearby vent and out the other side. That is, glide-kick one when he's isolated, perform a ground takedown, then return to the gargoyles and wait for your next victim. !Normal difficulty.9th playthrough.We enter the Botanical Gardens looking for Joker's Secret Lab.For a full playlist and to look at any other ga. Now use your map to head for Intensive Treatment. Grab that and continue on into the Aviary (Botanical Gardens Riddle #14). Batman: Arkham Asylum Guide and Walkthrough - Super Cheats There are new inmates near your position and you should start off by disabling the one carrying a stun gun. As for the enemies themselves, make liberal use of your stun cape, allowing you to perform ground takedowns unfettered, As the battle wages on, more guards will come armed--it's best to try and take on the ones equipped with stun rods first (remember to roll over them when they flash red, then attack from behind), otherwise you'll find yourself taking damage when you try to attack them as part of a group. Crawl through until you see a grate on the ground. Soon thereafter, you'll regain control of Batman himself--head to the far door at the end of the alley. As such, stealth is going to be essential. Now there are still two guards left, one of whom is roaming the catwalks above. After going through a door, you'll spot the Doctor trapped within a small room, being guarded by two inmates. Walk over to the booby trapped wall panel and begin to hack it. You'll drop onto a ledge overlooking numerous baddies below. Wait for Batman's jet to drop a package into the factory and press the action key to take it. Solution: The poster of the Penguin on the south wall. So here's the thing: you can still use the gargoylesonce per gargoyle. Once inside the mansion, you'll find it's been filled with poisonous gas, so you'll want to avoid the ground-floor. You can also use an additional trick when you notice that one of the beasts has kneeled down. Cross this and enter the vent near the collapsed portion. Climb up the ledges and enter the vent above. Like before, you'll have to use the various objects to hide while evading his gaze. Kick out the vent covering the other side to drop into Dr. Young's office. Afterward, head up the stairs and use the Batclaw to rip open a vent in the left wall and grapple inside. Inside the Penitentiary, check the table by the entrance for an Interview Tape then take down the trio of inmates ahead (sneak up behind them for at least one stealth takedown). Find many great new & used options and get the best deals for Funko Pop Heroes: Batman: Arkham Asylum - Killer Croc #56 at the best online prices at eBay! To the right is the Botanical Gardens Secrets Map (Botanical Gardens Riddle #13). Batman Arkham Asylum: Aftermath: Batman snaps out of it - Writing.Com Walkthrough - Botanical Gardens - part 1 - Batman: Arkham Asylum Game Fire it at the opposing door to cross the chasm and go through the door. Try grappling to the building just before them, on the right, allowing you to Glide Kick at least one of them in the face. I'm having a little trouble getting to the operator, and any help would be greatly appreciated. Help would be extremely appreciated! With the room cleared, look for some teeth in the control room before moving on. It's all here if you want to take on . Open the main door to return to Arkham East. How do I blow up the structural weaknesses that are high up on walls? Here's what you'll find in GameSpot's Batman: Arkham Asylum Game Guide: You need a javascript enabled browser to watch videos. Playlists for this guide, and collectible guides, can be found on our website.Guide by Beer_Baron Subscribe to WikiGameGuides http://wgg.mobi/subscribeNew Video Game Releases! Use a Batarang on them from cover, then finish them off. After you take down the two Titans you get the completed objective and a chunk of XP, and the Achievement: "Double Trouble" (25 GP) and a new objective: Synthesize an anti-Titan compound. A bench at the end of the walkway has a plaque on it that mentions the Waynes. Boards. On the other side you'll have two goons to contend with. The first two of which are holed up in each of the nearby guard towers, so at least you know where to find them. Wait fir the lower guard to walk back and climb up and take out the operator. Where can I find 2 Joker teeth in Medical Facility and 1 in Botanical Gardens? Grab this and free the hostage. This is a good chance to become acquainted with the battle system. Scan the object on the ground to obtain his DNA trail. Once you've cleaned out the area, head through the door leading to Arkham East (found, fittingly enough, on the eastern side of the area). Once you reach the top, use the Line Launcher to cross the gap to the central structure, then climb up a couple ledges to the right, where the Oracle will radio in with your next objective. This site is not associated with and/or endorsed by the SCi / Eidos or RockSteady Studios. To The Batman's Cave- - Batman: Arkham Asylum Wiki Guide - IGN Batman: Arkham Asylum Game Guide & Walkthrough by gamepressure.com, Batman: Arkham Asylum Game Guide & Walkthrough. Now head back to the Main Cell Block--a crazed inmate will jump you before you get there, but they're easy to deal with. Once on the bottom floor, you'll encounter a group of guards. Proceed through either into Cell Block Transferwhere some weird stuff where start to happen. Check the bench in the northeast corner for a Poison Ivy Interview Tape (Botanical Gardens Riddle #8) before heading down the stairs to the security door. However, it doesn't inflict any damage itself. On a computer terminal in the Glasshouse Generator Room is a Poison Ivy Interview Tape (Botanical Gardens Riddle #4). Take them down then proceed through the main entrance into the Medical Facility. Turn on detective mode, prints/DNA lead you to a panel in the same room, which opens a hidden door. Quickly return to the wall to hide where you can safely detonate it, but this has the side-effect of drawing the Scarecrow's attention. Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City's most notorious villains who have . Follow the walkway into a cave until you come to a dead-end. All the while, you'll be battling large groups of henchmen, many of whom are equipped with bats and stun rods. Once you've eliminated the first mutant you should go back to your standard pattern, using Batarangs and throwing quick punches to inflict some minor injuries. First, crouch and approach the guard in front of you. It's a bit lower and to the right of one of the large, hooded statues supporting the roof. After about a minute, he'll fall over dead. Wait for one of the monsters to begin moving your way and throw a Batarang at it. You goal is to stealthily traverse the area to its upper reaches where the lever operator resides. You don't want to tip them off to your presence, so you'll want to use stealth to get behind them instead. When they split off into groups, we Zip Kicked a group of two and used ground takedowns on them, then escaped immediately back to the gargoyles. ALL RIGHTS RESERVED. Simply tap the button shown on-screen to introduce his face to your foot, knocking him down. As you trek up the hall, small odd things will start to occurlike rain? You'll find that the only exit out of the Control Room is blocked, but worry not, for you can rip the vent grate off overhead revealing a hole you can grapple through. After Batman breaks through the window after him, you'll have to take on a group of escaped inmates. WHat I did instead of using the vent, I opened up the floor grate to the right where you start. Batman: Arkham Asylum - Game Guide (Spoiler) Poison Ivy Boss Battle Gameplay Movie, Batman: Arkham Asylum - Game Guide, (Spoiler), Batman vs. Joker Gameplay Movie. As they run at you, perform counters or just melee attack them before they can leap onto your back. Now grapple to a ledge above, just ahead, then glide to the far platform below (again, simply run off the platform toward it). Climb the ledge within, then leap to the water duct ahead. Location: While escaping the Intensive Treatment area after the elevator gets trashed, near the end of the climb (before the fight with the thugs). Prepare yourself for a Ninja adventure like you have never seen before! This will be the move you use most often. Enter this vent and grapple up. Botanical Gardens? - Batman: Arkham Asylum Q&A for Xbox 360 - GameFAQs All Riddler Challenges (Medical Facility) Batman Arkham Asylum Arkham Island. Now if you haven't already, use a Batarang on the hanging inmate above to cause him to crash through the roof of the room below, allowing you to toss another Batarang at the final control panel inside. Take down the enemies inside the library, then grapple up to the top-floor balcony directly above and look for a vent you can enter. Now many miss 1 teeth in Medical Facility. We're not going to strip out the soul of the site. Crouch into a ventilation shaft at the top and follow it to a drop-off, with a ledge you can grapple to on the other side. Now proceed through the door, likely to your left (on the eastern side), leading into the East Wing Corridor. A guard patrols a platform just beyond here. At the split-path just ahead, look for an Interview Tape on the ground (just below the vent containing the trophy) and head down the corridor on the left and through the door, leading to the Main Sewer Junction. Batman: Arkham Asylum walkthrough - Botanical Gardens - YouTube Head down the stairs to spot some boxes across the gap to the right. Nothing can defeat Batmanas long as he's prepared. 2023 GAMESPOT, A FANDOM COMPANY. How do I solve the Botanical gardens mystery? - GameSpot Don't forget to use Glide Kicks, Inverted Takedowns and other stealth actions. After grappling, take down the group of inmates, then enter the far ventilation shaft, which leads to Cell Block Transfer. Stay away from the light and let the skeletons come to you before engaging them. As you exit the cave, follow the building on the right around the corner and grapple over the wall, just beware that four baddies will try and stop you from doing so. Instead, employ some stealth Batman action and take them out from behind with a silent takedown to avoid alerting the others. Continue through the door and follow the painted arrows on the ground into the Experimental Chamber. You'll finish him off with a final takedown once you get him down on one knee. Doing this will allow you to acquire a new gadget. Once inside the Botanical Gardens, you'll find two armed guards by a locked door. RIddle: Dr. Johnathan Crane Plans on Elevating Fear to new depths ~ Intensive Treatment. Finally, as the battle wages on, Bane will be joined by several inmates. There should be a hole that you used to leave earlier. Upon landing, rescue the convict hanging from the ledge, then activate detective mode and look in the control room below to spot a control panel on the wall. Proceed through the batcave up to the main computer terminal, where you'll obtain the Batclaw item, which allows you to pull distant items or enemies toward you. The dark knight gritted his teeth and turned away from the seductress. Just adjust one dial until the screen goes green, then use the other to hit that bright green sweet spot. Focus on him first, then go for the remainders. Both have been strung up a pool of electrified water, and it's up to you to save them. Inside you'll run into Harley Quinn, sheltered from attack by the electric fence. You can target a rope above the catwalk over your head to drop it. Choose the tunnel and you'll soon be allowed to use your hook. This is your chance to take the reins, so to speak. Andre Segers The towering scarecrow is a rather frightening sight, but you need not worry about him so long as you can evade his gaze, as shown via the cone of light shining from his eyes. Exit back outside, then grapple to the roof of the facility. Luckily, the power of the Titan's can be harnessed and turned against them. To escape, target the rope suspending the bell with a Batarang to cut it loose, allowing you to hop down the shaft. No sweat--hop into the alcove and vent on the left and follow it to a hole in the ceiling that can be grappled up.
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