kotor poison shark or destroy machinery

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In addition, you'll get 600 experience points! Would be interested to see if this is a stupid train of thought in peoples eyes. The Data Module is found on a Broken Droid in the western portion of the Sith Base near the entrance (pictured below). holding fing in the the five holding fing then fill the three You will still be allowed to land on Manaan in the future but you will never be allowed outside of the Docking Bay as the doors will forever be locked. With the machine gone, the giant firaxan shark lost interest and returned to wherever it had laired. Interrogate Sith Prisoner: The interrogation with this Sith Prisoner works a lot like the one on Korriban with truth serum. (My first playthrough). It's not my fault! Tell him that you found the droid parts in the Sith Base he wanted, and hand them over. You can persuade your way out of paying the fee if you have the skill. Be prepared for seemingly endless waves of enemies. Disable the Read-only Feature of the Game. 1) tell them about the facility 2) tell them about the shark 3) threaten to tell the planet about the facility. Go forward from the leftmost airlock, and when you can go right or left, go left. It'll get you Light Side points, but feeding poison into the ocean will get you Dark Side points and kicked off of Manaan. Then, walk through the door. Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. Your Jedi should have Heal, use it often. Note: This final level of the walkthrough was written from the perspective of having rejected Bastila's offer to take your place as Dark Lord of the Sith. So I'm in the middle of my first playthrough, and I just got myself banned from Ahto City. Simply tell him you'll follow him, and then do just that - follow him. 3. You have to get one of the containers to equal 4 million. It's not as necessary to run around and grab them all, just do one or two, fight for a bit, and then suck up a couple more souls. When asked for proof tell the judges you have a datapad showing the Sith are to blame. Let's put ourselves in the shoes of the hero we play as: He knows that an aggressive giant firaxan shark that he cannot defeat in battle is guarding the Star Map and that people who tried to emerge to the surface all had a shark incident. You'll get 500 experience points for your troubles as well. Slice into the computer system in the computer room of the Republic Base for a hidden recording showing Sunry killing Elassa. If you chose the Light path, you'll get the one and only Light ending and if you chose to become Dark Lord of the Sith with Bastila at your side, you'll see the Dark Side ending. If you destroyed the machinery then telling them about the giant firaxan shark at any point allows you to retain the freedom of the city: The next time you return to the West Central courtyard from the docking bay, if you speak to the Port Official then he tells you the docking fee is now 500 credits: However, the door to the courtyard is still open, so ignore this. Kill them all and search their bodies. There are no Light Side Point opportunities during your conversation with them. 2023 GAMESPOT, A FANDOM COMPANY. You can fool around with that computer console as well if you'd like otherwise, ignore the door to your right (it's a dud). var today = new Date(); Good times all around. It's easiest to feed toxin into the vents, although this results in you moving closer to the dark side of the Force when you report it to Roland Wann: However, it's almost as easy to access fuel tank pressure control and overload the fuel tanks, and aside from receiving more experience it's also much easier not to be banned from the planet when you return to the surface: If you try to use the control panel again: As you cross the Hrakert Rift, you'll now see the sea beast floating to the south, clearing the path to the Star Map. WebA giant firaxan shark called the Progenitor is guarding the Star Map on Manaan, and the player has to either poison it or destroy the kolto harvesting machine to let the shark grant You came across a Selkath called Nubassa. Once through the elevator and on the next floor, another cutscene with Darth Malak and Bastila takes place. Nilko Bwaas Go to the mercenary recruitment area in the north section of the West Courtyard where youll meet a Selkath called Nilko Bwaas. He'll talk to you frantically but good luck trying to get him out! When you first arrive and step outside the Docking Bay you'll be greeted by a Republic soldier arguing with a Sith soldier, you'll be able to talk with the Republic soldier after and ask him a bunch of questions. ALL RIGHTS RESERVED. Fill injector pod Once youve collected three Star Maps and try to leave the planet youre on youll be captured by Saulin the Leviathan. to destroy the harvester so the giant shark will calm down you have to go to the control panel near it and fill injector to max transfer from injector to container Click on OK and Apply to save the changes. Here you'll fight a heavily armed Sentry Droid. Use the computer terminal to decrypt a Sith passcard. For the map location of each area check my Manaan Companion Guide. Kono says that you should poison it, and has given you a canister of some sort of blister agent they developed to use against the sharks. first you fill the three holding fing then you put the three When you are ready for the races youll receive 300, 600 and 800 credits respectively and become the Manaan swoop race champion! He'll tell Darth Malak that the droids could not hold the Jedi. Webkotor poison shark or destroy machinery. Then work your way into the next room. She uses her battle meditation to help the Sith destroy the Republic forces! The door to the east will take you to the Flow Control room. The northeast pressure door may be the quicker way to get into Kolto Control from the sea floor, but it's also the more heavily guarded. Make your way to the west and speak with the Survivor. Hes interested in collecting all kinds of life forms. These two will give you a run down on what happened in the facility and how you can fix the insane Selkath problem and return everything to normal. That was simple or maybe not that simple, but whatever. After all, you want the Republic crushed when you take over as Dark Lord of the Sith. Your encounter with them will take place just before the hallway that leads to the submersible so be prepared with Shields, Stims and Force Powers if you need them. When you do this, in this order, and you do it properly, you'll explode the kolto machine, putting the beast that was going insane to rest. 1) Fill the small (3 unit capacity) pod. You'll get a special, quirky ending. If you have Force Speed, be certain to cast it on yourself to give you extra time. Manaan Use the submersible to return to the Republic Embassy on the surface, where Roland Wann awaits you in the corridor exiting the submersible bay to the east: If you speak to him again, you can ask for a bribe to move closer to the dark side of the Force and you can do so repeatedly: Before opening the door to leave the Republic Embassy, save game. Listen to the conversation the first time through, just to hear it all. If you're a Jedi Consular or just not strong enough to handle Malak's onslaught, then the following strategy may be your best bet. Then, go back into the previous room, and north through the door there. If only you could go back in time to stockpile them Further, the Republic Hiring Mercenaries and Missing Selkath quests can no longer be activated or completed because the Selkath Nilko Bwaas and Shaelas won't talk to you. But you can't do anything to me - I know too much! There are numerous Side Quests for you to pick up and complete on this planet, if you'd like to see the map location for where you can find all of them check my Manaan Companion Guide. This puzzles Darth Malak until he realizes that it is Revan who is with the Jedi, and that's why they can't stop him. Here you'll meet "insane" Selkaths. You'll eventually come to the Kolto Control Panel. If you choose to have the Arbiter represent you then you can interrupt him at any time during the trial and give the judges your Datapad. It is official - your confrontation with Bastila is inevitable (for you Light Side folks). With the machine gone, the giant firaxan shark lost interest and returned to wherever it had laired. Then search the footlocker in that room for 2 Frag Grenades and a Sonic Grenade before going left into the next room. Roland asks you to break into the Sith Base and recover a droid's data module for him. In any case, when the four of them are defeated, go left down the corridor and through the door down there. Transfer from injector to container. destroy 4. You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. Knights of the Old Republic/Kolto Control Here you'll fight a heavily armed Sentry Droid. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*. Break Into Private Hangar: Definitely the most straight forward approach of the 3. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. Before going out there, get the Advanced Medpac and Repair Kit out of the footlocker there. I hope it'll work for you. 2022-06-30; the dangers of tradition commonlit Its the same as the other planets. overload the tanks on mannan to kill the shark Cry 'Havoc' and let slip the dogs of War! Here you'll fight a heavily armed Sentry Droid. The local race, the Selkath, are selling them a special plant with healing properties and they have to put up with each other or risk losing their trading agreements. What if the shark become less agitated but still attack me on sight? Make your way back to the submersible and youll run into Malaks apprentice, Darth Bandon. Poison Run to the door on the other side of the corridor. Star Wars Jedi: Survivor Has Perfected Lightsaber Combat, Project Milo Was a Big Swing (and a Miss) at Leveling Up Game AI, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. KOTOR Keeps Crashing Windows 10 Here You'll run into a few more droids, but nothing major. Kotor The robes are specific to your character, whether you are Dark or Light side and offer the best rob bonuses in the game! You're browsing the GameFAQs Message Boards as a guest. Help the Jedi fight these foes off and search their bodies for any goods. Youll find the Swoop Race registration in the Ahto East. When you reach the next closed door, make certain you are fully healed and ready for battle. The room beyond is mined at its east end: Around the corner to the northeast are four insane Selkath. You can use it to either feed toxin into the vents (dark side points), or use the tank pressure controls. Inside the Kolto Control area you'll come across two people, Kono Nolan and Sami who will initially try to kill you. Star Wars: KOTOR Wiki Guide If you ban us, I'll tell that the kolto is destroyed! Say you were searching for the Selkath Youth as part of the Kidnapped Selkath Youth Side Quest You, of course, only need to do that if you previously left to do the above side quest. You can actually bypass the Flow Control room as theres another way around to the other side. What would stop him from wasting other populated worlds? When you finally come out at the bottom of this area, a cutscene will ensue in which three Jedi are fighting three Dark Jedi. Alternate EndingIf you want to see a special ending, save your game right before opening the door. The only other ending is the alternate ending explained above. This Light Side walkthrough, however, is only a slight variant on the events of the Star Forge. Knights of the Old Republic/Hrakert Rift To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. Step 2. The harvester malfunctioned! Before going back out of the hatch behind where the scientists are located, go back to the little room before where the force field was. Another Firaxa approaches from the right. Step 2. Keep an eye on your health throughout this long battle, and remember the vital words I told you earlier - if one of your party members here dies, he won't be revived (as it has been throughout the game) until the battle is over. 4. The passcards are in the next room, the computer room. For locations on every point of interest check my Manaan Companion Guide. Go to the Selkath court which is in the south-west section of the West Courtyard. Speak with everyone here and ask them about Sunry and Elassa. Now, check to see if KOTOR keeps crashing. The container now has 4 million sangen pressure and will explode. At the end of the path, you'll find the Star Map. You have about five seconds to heal or shoot up more stimulants before a cutscene begins. Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. 5. Well there's someone named Shaelas in the Cantina here in Ahto City who will be happy to hear this news. 7. What happens in these endings? Go back to the beginning of this corridor and through that door, into the next corridor. Eventually you'll come to the end of the line, the doorway that leads to Bastila. kotor WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. Going right leads to a dead end. But if you destroyed the machinery without poisoning the Firaxa and you STILL got banned, you most likely chose the wrong dialogue. Convince them that the Sith are evil by bringing them the pin of one of their friends who was killed by the Sith in one of the rooms in this area. Make certain to heal often. When you first arrive at Hrakert Station you'll encounter a mercenary who will be freaking out. 4. 3. It is located on the Bay of Kotor, one of the most indented parts of the Adriatic Sea. Once you have been on the submersible to the Hrakert Station and returned youll be able to let Nilko whats been going on. Two of them are arguingas you leave the docking bay. If she manages to keep on using her Battle Meditation, the Republic fleet will be completely destroyed when they come out of Hyperspace to fight the battle here over the Unknown Planet. This will allow you to get to the other side. All we need in this area for our primary story quest is an Environmental Suit and a Sonic Emitter. It's not that simple, however! You overloaded the fuel tanks for the kolto harvesting machinery and caused it to explode. Thank you for your help, but you can kill the shark and get away with it. WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. Its a tough battle but the three of you should be able to handle it. It'd be repetitive for me to repeat all of the talk you'd have with the two scientists, but they do leave you with two choices in which to stop the madness underwater here. Then, go back to the other door leading north. Hes trying to investigate why the Republic are hiring so many mercenaries. I've already looked for a way to get myself unbanned, and it does not seem to be possible without reloading the save, which I really don't want to do as my last save before getting banned is about 6h of gameplay away. Korriban - It's typically best to save the Star Map on Korriban for last; after finishing the Leviathan. From here, you'll want to leave the room you're in with Bastila through the east doorway (the only other door in the room that'll open for you). Okay, I did it. And with what said, four Dark Jedi come through the doors and engage in battle with the Jedi and your party. 1) Fill the small (3 unit capacity) pod. On your way back to the surface it's possible you'll run into Calo Nord if this is your first planet after Dantooine or Darth Bandon if this is the 4th planet. When you leave the Sith Base youll be placed under arrest. 5.Then play the game. [A moderator or administrator was deleted at the request of this message]. Once finished, load up your save and face Malak for real. Star Wars: KOTOR Wiki Guide Use the Sonic Emitter immediately upon exiting the pressure door from Kolto Control: the Firaxa swimming away to the left isn't an immediate threat, but it is within range. You have to get one of the containers to equal 4 million. And with that said, you gain control of your character once more. Poison This cutscene will be Darth Malak and his Dark Jedi apprentice once again. Follow the pathway around beyond that doorway. Well, you bought the game for a reason go find out! You need to conserve your Force as much as possible. Go forward through the door now, where you'll find a purple force field blocking your way through one of the corridors. Take out his shield and go in for the kill. You'll need to move leftward now. Disable the Read-only Feature of the Game. Simply tell the truth, because lying will not help in this case. Talk to them and persuade them to lower the force field, and then get into a deep discussion with them about what's going on and what you can do. Transfer from injector to container. Tell him what happened below, and he'll thank you, give you experience and Credits and bid you adieu.

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